Module nphysics3d::world[][src]

Expand description

The physics world.

Structs

The set of bodies and colliders used within broad phase collision filtering.

The world managing all geometric queries.

The physics world.

Type Definitions

The default set of bodies and colliders used within broad phase collision filtering.

The default geometrical world, that can be used with a DefaultBodyHandle and DefaultColliderHandle.

The default mechanical world, that can be used with a DefaultBodyHandle and DefaultColliderHandle.