Module nphysics2d::object [−][src]
Objects that may be added to the physical world.
Structs
ActivationStatus |
The activation status of a body. |
Bodies |
Iterator yielding all the bodies on a body set. |
BodyHandle |
A unique identifier of a body added to the world. |
BodySet |
A set containing all the bodies added to the world. |
ColliderData |
Data stored into each collider. |
Ground |
A singleton representing the ground. |
Material |
Description of the state of surface of a solid. |
Multibody |
An articulated body simulated using the reduced-coordinates approach. |
MultibodyLinkId |
The identifier of a multibody link. |
MultibodyLinkMut |
Mutable reference to a multibody link. |
MultibodyLinkRef |
A reference to a multibody link. |
MultibodyLinks |
Iterator through all the multibody links. |
MultibodyWorkspace |
A temporary workspace for various updates of the multibody. |
RigidBody |
A rigid body. |
Enums
Body |
A body contained by the physics world. |
BodyMut |
A mutable body contained by the physics world. |
BodyPart |
A mutable body part contained by the physics world. |
BodyPartMut |
A mutable body part contained by the physics world. |
BodyStatus |
The status of a body. |
Type Definitions
Collider |
Type of a collider. |
ColliderHandle |
Type of the handle of a collider. |
Colliders |
Type of a reference to a collider. |
Sensor |
Type of a sensor. |
SensorHandle |
Type of the handle of a sensor. |