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use std::cell::{RefCell, Ref, RefMut};
use alga::general::Real;
use ncollide::shape::ShapeHandle;
use object::{RigidBody, Sensor, RigidBodyHandle, SensorHandle};
use math::{Isometry, Point};
#[derive(Clone)]
pub enum WorldObject<N: Real> {
RigidBody(RigidBodyHandle<N>),
Sensor(SensorHandle<N>)
}
pub enum WorldObjectBorrowed<'a, N: Real> {
RigidBody(Ref<'a, RigidBody<N>>),
Sensor(Ref<'a, Sensor<N>>)
}
pub enum WorldObjectBorrowedMut<'a, N: Real> {
RigidBody(RefMut<'a, RigidBody<N>>),
Sensor(RefMut<'a, Sensor<N>>)
}
impl<N: Real> WorldObject<N> {
#[inline]
pub fn rigid_body_uid(rb: &RigidBodyHandle<N>) -> usize {
&**rb as *const RefCell<RigidBody<N>> as usize
}
#[inline]
pub fn sensor_uid(s: &SensorHandle<N>) -> usize {
&**s as *const RefCell<Sensor<N>> as usize
}
#[inline]
pub fn is_rigid_body(&self) -> bool {
match *self {
WorldObject::RigidBody(_) => true,
_ => false
}
}
#[inline]
pub fn is_sensor(&self) -> bool {
match *self {
WorldObject::Sensor(_) => true,
_ => false
}
}
#[inline]
pub fn unwrap_sensor(self) -> SensorHandle<N> {
match self {
WorldObject::Sensor(s) => s,
_ => panic!("This world object is not a sensor.")
}
}
#[inline]
pub fn unwrap_rigid_body(self) -> RigidBodyHandle<N> {
match self {
WorldObject::RigidBody(rb) => rb.clone(),
_ => panic!("This world object is not a rigid body.")
}
}
#[inline]
pub fn uid(&self) -> usize {
match *self {
WorldObject::RigidBody(ref rb) => WorldObject::rigid_body_uid(rb),
WorldObject::Sensor(ref s) => WorldObject::sensor_uid(s)
}
}
#[inline]
pub fn borrow(&self) -> WorldObjectBorrowed<N> {
match *self {
WorldObject::RigidBody(ref rb) => WorldObjectBorrowed::RigidBody(rb.borrow()),
WorldObject::Sensor(ref s) => WorldObjectBorrowed::Sensor(s.borrow())
}
}
#[inline]
pub fn borrow_sensor(&self) -> Ref<Sensor<N>> {
match *self {
WorldObject::Sensor(ref s) => s.borrow(),
_ => panic!("This world object is not a sensor.")
}
}
#[inline]
pub fn borrow_rigid_body(&self) -> Ref<RigidBody<N>> {
match *self {
WorldObject::RigidBody(ref rb) => rb.borrow(),
_ => panic!("This world object is not a rigid body.")
}
}
#[inline]
pub fn borrow_mut(&mut self) -> WorldObjectBorrowedMut<N> {
match *self {
WorldObject::RigidBody(ref mut rb) => WorldObjectBorrowedMut::RigidBody(rb.borrow_mut()),
WorldObject::Sensor(ref mut s) => WorldObjectBorrowedMut::Sensor(s.borrow_mut())
}
}
#[inline]
pub fn borrow_mut_sensor(&mut self) -> RefMut<Sensor<N>> {
match *self {
WorldObject::Sensor(ref mut s) => s.borrow_mut(),
_ => panic!("This world object is not a sensor.")
}
}
#[inline]
pub fn borrow_mut_rigid_body(&mut self) -> RefMut<RigidBody<N>> {
match *self {
WorldObject::RigidBody(ref mut rb) => rb.borrow_mut(),
_ => panic!("This world object is not a rigid body.")
}
}
}
macro_rules! impl_getters(
($t: ident) => (
impl<'a, N: Real> $t<'a, N> {
#[inline]
pub fn position(&self) -> Isometry<N> {
match *self {
$t::RigidBody(ref rb) => rb.position().clone(),
$t::Sensor(ref s) => s.position()
}
}
#[inline]
pub fn shape(&self) -> &ShapeHandle<Point<N>, Isometry<N>> {
match *self {
$t::RigidBody(ref rb) => rb.shape(),
$t::Sensor(ref s) => s.shape()
}
}
#[inline]
pub fn margin(&self) -> N {
match *self {
$t::RigidBody(ref rb) => rb.margin(),
$t::Sensor(ref s) => s.margin()
}
}
#[inline]
pub fn is_rigid_body(&self) -> bool {
match *self {
$t::RigidBody(_) => true,
_ => false
}
}
#[inline]
pub fn is_sensor(&self) -> bool {
match *self {
$t::Sensor(_) => true,
_ => false
}
}
}
)
);
impl_getters!(WorldObjectBorrowed);
impl_getters!(WorldObjectBorrowedMut);