Struct nom_stl::IndexTriangle[][src]

pub struct IndexTriangle { /* fields omitted */ }

A triangle type which contains a normal vertex and index references to vertices contained in a separate vertices container. See IndexMesh.

Implementations

impl IndexTriangle[src]

pub fn normal(&self) -> [f32; 3][src]

The normal vector.

pub fn vertices(&self, vertices: &[[f32; 3]]) -> [[f32; 3]; 3][src]

Returns the vertices for the IndexTriangle by looking them up in the given vertices slice.

pub fn vertices_indices(&self) -> [usize; 3][src]

Returns the positions of the triangle’s 3 vertices in the separate vertices container.

pub fn size_of(&self) -> usize[src]

The size of the IndexTriangle at runtime.

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.