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#[cfg(feature = "image")]
use crate::math;
#[cfg(feature = "image")]
use std::{self, path::Path};
const RASTER_MAX_WIDTH: u16 = 32_767;
const RASTER_MAX_HEIGHT: u16 = 32_767;
pub struct NoiseMap {
size: (usize, usize),
border_value: f64,
map: Vec<f64>,
}
impl NoiseMap {
pub fn new(width: usize, height: usize) -> Self {
Self::initialize().set_size(width, height)
}
pub fn set_size(self, width: usize, height: usize) -> Self {
assert!(width < RASTER_MAX_WIDTH as usize);
assert!(height < RASTER_MAX_HEIGHT as usize);
if width == 0 || height == 0 {
Self::initialize()
} else {
let map_size = width * height;
if self.map.capacity() < map_size {
Self {
map: vec![0.0; map_size],
size: (width, height),
..self
}
} else {
Self {
size: (width, height),
..self
}
}
}
}
pub fn size(&self) -> (usize, usize) {
self.size
}
pub fn set_border_value(self, border_value: f64) -> Self {
Self {
border_value,
..self
}
}
pub fn border_value(&self) -> f64 {
self.border_value
}
pub fn set_value(&mut self, x: usize, y: usize, value: f64) {
let (width, height) = self.size;
if x < width && y < height {
self.map[x + y * width] = value;
} else {
eprintln!("input point out of bounds")
}
}
pub fn get_value(&self, x: usize, y: usize) -> f64 {
let (width, height) = self.size;
if x < width && y < height {
self.map[x + y * width]
} else {
self.border_value
}
}
#[cfg(feature = "image")]
pub fn write_to_file(&self, filename: &str) {
let target_dir = Path::new("example_images/");
if !target_dir.exists() {
std::fs::create_dir(target_dir).expect("failed to create example_images directory");
}
let directory: String = "example_images/".to_owned();
let file_path = directory + filename;
let (width, height) = self.size;
let mut pixels: Vec<u8> = Vec::with_capacity(width * height);
for i in &self.map {
pixels.push((math::clamp(i * 0.5 + 0.5, 0.0, 1.0) * 255.0) as u8);
}
let _ = image::save_buffer(
&Path::new(&file_path),
&*pixels,
self.size.0 as u32,
self.size.1 as u32,
image::ColorType::L8,
);
println!("\nFinished generating {}", filename);
}
fn initialize() -> Self {
Self {
size: (0, 0),
border_value: 0.0,
map: Vec::new(),
}
}
}
impl Default for NoiseMap {
fn default() -> Self {
Self::initialize()
}
}