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use image;
use std;
use std::path::Path;
use utils::color_gradient::Color;
const RASTER_MAX_WIDTH: u16 = 32_767;
const RASTER_MAX_HEIGHT: u16 = 32_767;
pub struct NoiseImage {
size: (usize, usize),
border_color: Color,
map: Vec<Color>,
}
impl NoiseImage {
pub fn new(width: usize, height: usize) -> Self {
NoiseImage::initialize().set_size(width, height)
}
pub fn set_size(self, width: usize, height: usize) -> Self {
assert!(width < RASTER_MAX_WIDTH as usize);
assert!(height < RASTER_MAX_HEIGHT as usize);
if width == 0 || height == 0 {
NoiseImage::initialize()
} else {
let map_size = width * height;
if self.map.capacity() < map_size {
NoiseImage {
map: vec![[0; 4]; map_size],
size: (width, height),
..self
}
} else {
NoiseImage {
size: (width, height),
..self
}
}
}
}
pub fn set_border_color(self, color: Color) -> Self {
NoiseImage {
border_color: color,
..self
}
}
pub fn set_value(&mut self, x: usize, y: usize, value: Color) {
let (width, height) = self.size;
if x < width && y < height {
self.map[x + y * width] = value;
} else {
eprintln!("input point out of bounds")
}
}
pub fn size(&self) -> (usize, usize) {
self.size
}
pub fn border_color(&self) -> Color {
self.border_color
}
pub fn get_value(&self, x: usize, y: usize) -> Color {
let (width, height) = self.size;
if x < width && y < height {
self.map[x + y * width]
} else {
self.border_color
}
}
fn initialize() -> Self {
NoiseImage {
size: (0, 0),
border_color: [0; 4],
map: Vec::new(),
}
}
pub fn write_to_file(&self, filename: &str) {
let target_dir = Path::new("example_images/");
if !target_dir.exists() {
std::fs::create_dir(target_dir).expect("failed to create example_images directory");
}
let directory: String = "example_images/".to_owned();
let file_path = directory + filename;
let (width, height) = self.size;
let mut result = Vec::with_capacity(width * height);
for i in &self.map {
for j in i.iter() {
result.push(*j);
}
}
let _ = image::save_buffer(
&Path::new(&file_path),
&*result,
self.size.0 as u32,
self.size.1 as u32,
image::ColorType::RGBA(8),
);
println!("\nFinished generating {}", filename);
}
}
impl Default for NoiseImage {
fn default() -> Self {
NoiseImage::initialize()
}
}