Crate nod

source ·
Expand description

Library for traversing & reading Nintendo Optical Disc (GameCube and Wii) images.

Originally based on the C++ library nod, but does not currently support authoring.

Currently supported file formats:

  • ISO (GCM)
  • WIA / RVZ
  • WBFS (+ NKit 2 lossless)
  • CISO (+ NKit 2 lossless)
  • NFS (Wii U VC)
  • GCZ

§Examples

Opening a disc image and reading a file:

use std::io::Read;

// Open a disc image and the first data partition.
let disc = nod::Disc::new("path/to/file.iso")
    .expect("Failed to open disc");
let mut partition = disc.open_partition_kind(nod::PartitionKind::Data)
    .expect("Failed to open data partition");

// Read partition metadata and the file system table.
let meta = partition.meta()
    .expect("Failed to read partition metadata");
let fst = meta.fst()
    .expect("File system table is invalid");

// Find a file by path and read it into a string.
if let Some((_, node)) = fst.find("/MP3/Worlds.txt") {
    let mut s = String::new();
    partition
        .open_file(node)
        .expect("Failed to open file stream")
        .read_to_string(&mut s)
        .expect("Failed to read file");
    println!("{}", s);
}

Converting a disc image to raw ISO:

// Enable `rebuild_encryption` to ensure the output is a valid ISO.
let options = nod::OpenOptions { rebuild_encryption: true, ..Default::default() };
let mut disc = nod::Disc::new_with_options("path/to/file.rvz", &options)
    .expect("Failed to open disc");

// Read directly from the open disc and write to the output file.
let mut out = std::fs::File::create("output.iso")
    .expect("Failed to create output file");
std::io::copy(&mut disc, &mut out)
    .expect("Failed to write data");

Macros§

Structs§

Enums§

Constants§

  • Size of the debug and region information (bi2.bin)
  • Size of the disc header and partition header (boot.bin)
  • Size in bytes of a disc sector.

Traits§

Type Aliases§