#[repr(C)]pub enum MaterialFlags {
UserAllocated = 0,
TextureOnly = 1,
ThresholdingAlphaInterpolation = 2,
BlackColorFloat = 3,
WhiteColorFloat = 4,
DynamicAllocatedColorData = 5,
}Variants§
UserAllocated = 0
TextureOnly = 1
ThresholdingAlphaInterpolation = 2
BlackColorFloat = 3
WhiteColorFloat = 4
DynamicAllocatedColorData = 5
Trait Implementations§
Source§impl Debug for MaterialFlags
impl Debug for MaterialFlags
Source§impl PartialEq for MaterialFlags
impl PartialEq for MaterialFlags
impl StructuralPartialEq for MaterialFlags
Auto Trait Implementations§
impl Freeze for MaterialFlags
impl RefUnwindSafe for MaterialFlags
impl Send for MaterialFlags
impl Sync for MaterialFlags
impl Unpin for MaterialFlags
impl UnwindSafe for MaterialFlags
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more