Trait nitro::component::ComponentAny [] [src]

pub trait ComponentAny: Component + Any {
    fn as_any(&self) -> &Any;
    fn as_any_mut(&mut self) -> &mut Any;
}

Helper trait for Components, any struct that implements Component and Any automatically implements this trait. Needed to allow components of a specific type to be queried for on a GameObject.

Required Methods

Implementors