Struct nif::blocks::NiTextureTransformController [−][src]
pub struct NiTextureTransformController { pub base: NiFloatInterpController, pub shader_map: bool, pub texture_slot: u32, pub operation: u32, }
Fields
base: NiFloatInterpController
shader_map: bool
texture_slot: u32
operation: u32
Implementations
Trait Implementations
The type of arguments needed to be supplied in order to read this type, usually a tuple. Read more
fn read_options<R: Read + Seek>(
__binread_generated_var_reader: &mut R,
__binread_generated_var_options: &ReadOptions,
__binread_generated_var_arguments: Self::Args
) -> BinResult<Self>
fn read_options<R: Read + Seek>(
__binread_generated_var_reader: &mut R,
__binread_generated_var_options: &ReadOptions,
__binread_generated_var_arguments: Self::Args
) -> BinResult<Self>
Read the type from the reader
Read the type from the reader while assuming no arguments have been passed Read more
Read the type from the reader using the specified arguments
fn after_parse<R>(
&mut self,
&mut R,
&ReadOptions,
Self::Args
) -> Result<(), Error> where
R: Read + Seek,
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.