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//! This is a set of relatively simple tools used to assist with the building of NES games. //! Currently, its only functionality is in managing sprite sheets. //! //! All binaries are individually described in their own binary modules. [The list of binary //! modules is namespaced for convenience](binaries/index.html). //! //! To download releases, you can either use a standard `cargo install`, or you can visit the //! [GitHub releases page](https://github.com/Taywee/nestools/releases). I'll do my best to //! support a standard set of targets, but I can't make strong guarantees, as I do all of my //! development on my Linux machine. #[macro_use] extern crate serde_derive; extern crate lodepng; pub mod sprites; // Binary entrypoints pub mod binaries;