[][src]Function ncollide_geometry::query::ray_internal::ball_toi_with_ray

pub fn ball_toi_with_ray<P>(
    center: &P,
    radius: P::Real,
    ray: &Ray<P>,
    solid: bool
) -> (bool, Option<P::Real>) where
    P: Point

Computes the time of impact of a ray on a ball.