[][src]Function ncollide_geometry::query::algorithms::gjk::cast_ray

pub fn cast_ray<P, M, S, G: ?Sized>(
    m: &M,
    shape: &G,
    simplex: &mut S,
    ray: &Ray<P>
) -> Option<(P::Real, P::Vector)> where
    P: Point,
    M: Isometry<P>,
    S: Simplex<P>,
    G: SupportMap<P, M>, 

Casts a ray on a support map using the GJK algorithm.