Function ncollide3d::query::time_of_impact_internal::ball_against_ball [−][src]
pub fn ball_against_ball<N: Real>(
center1: &Point<N>,
vel1: &Vector<N>,
b1: &Ball<N>,
center2: &Point<N>,
vel2: &Vector<N>,
b2: &Ball<N>
) -> Option<N>
Time Of Impact of two balls under translational movement.