Function ncollide3d::query::time_of_impact_internal::ball_against_ball[][src]

pub fn ball_against_ball<N: Real>(
    center1: &Point<N>,
    vel1: &Vector<N>,
    b1: &Ball<N>,
    center2: &Point<N>,
    vel2: &Vector<N>,
    b2: &Ball<N>
) -> Option<N>

Time Of Impact of two balls under translational movement.