Trait ncollide3d::narrow_phase::ContactDispatcher[][src]

pub trait ContactDispatcher<N>: Any + Send + Sync {
    fn get_contact_algorithm(
        &self,
        a: &Shape<N>,
        b: &Shape<N>
    ) -> Option<ContactAlgorithm<N>>; }

Required Methods

Allocate a collision algorithm corresponding to the given pair of shapes.

Implementors