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use num::Bounded;
use na::{self, Real};
use bounding_volume::{HasBoundingVolume, AABB};
use shape::Plane;
use math::{Point, Isometry};

impl<N: Real> HasBoundingVolume<N, AABB<N>> for Plane<N> {
    #[inline]
    fn bounding_volume(&self, _: &Isometry<N>) -> AABB<N> {
        // We divide by 2.0  so that we can still make some operations with it (like loosening)
        // without breaking the box.
        let max = Point::max_value() * na::convert(0.5f64);

        AABB::new(-max, max)
    }
}