pub struct RayIntersection<N: Real> {
    pub toi: N,
    pub normal: Vector<N>,
}
Expand description

Structure containing the result of a successful ray cast.

Fields§

§toi: N

The time of impact of the ray with the object. The exact contact point can be computed with: origin + dir * toi where origin is the origin of the ray; dir is its direction and toi is the value of this field.

§normal: Vector<N>

The normal at the intersection point.

If the toi is exactly zero, the normal might not be reliable.

Implementations§

Creates a new RayIntersection.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Should always be Self
The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more
Checks if self is actually part of its subset T (and can be converted to it).
Use with care! Same as self.to_subset but without any property checks. Always succeeds.
The inclusion map: converts self to the equivalent element of its superset.
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.