Struct nannou_wgpu::TextureReshaper
source · pub struct TextureReshaper { /* private fields */ }
Expand description
Reshapes a texture from its original size, sample_count and format to the destination size, sample_count and format.
The src_texture
must have the TextureUsages::SAMPLED
enabled.
The dst_texture
must have the TextureUsages::RENDER_ATTACHMENT
enabled.
Implementations§
source§impl Reshaper
impl Reshaper
sourcepub fn new(
device: &Device,
src_texture: &TextureViewHandle,
src_sample_count: u32,
src_sample_type: TextureSampleType,
dst_sample_count: u32,
dst_format: TextureFormat
) -> Self
pub fn new( device: &Device, src_texture: &TextureViewHandle, src_sample_count: u32, src_sample_type: TextureSampleType, dst_sample_count: u32, dst_format: TextureFormat ) -> Self
Construct a new Reshaper
.
sourcepub fn encode_render_pass(
&self,
dst_texture: &TextureViewHandle,
encoder: &mut CommandEncoder
)
pub fn encode_render_pass( &self, dst_texture: &TextureViewHandle, encoder: &mut CommandEncoder )
Given an encoder, submits a render pass command for writing the source texture to the destination texture.
Trait Implementations§
Auto Trait Implementations§
impl !RefUnwindSafe for Reshaper
impl Send for Reshaper
impl Sync for Reshaper
impl Unpin for Reshaper
impl !UnwindSafe for Reshaper
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more