pub struct SurfaceConfigurationBuilder {
    pub usage: Option<TextureUsages>,
    pub format: Option<TextureFormat>,
    pub present_mode: Option<PresentMode>,
}
Expand description

Surface configuration for which nannou will provide a default if unspecified.

See the builder methods for more details on each parameter.

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§usage: Option<TextureUsages>§format: Option<TextureFormat>§present_mode: Option<PresentMode>

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impl SurfaceConfigurationBuilder

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pub const DEFAULT_FORMAT: TextureFormat = wgpu::TextureFormat::Bgra8UnormSrgb

Only used in the case that the wgpu::Surface::get_preferred_format method returns None.

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pub const DEFAULT_PRESENT_MODE: PresentMode = wgpu::PresentMode::Fifo

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pub const DEFAULT_USAGE: TextureUsages = wgpu::TextureUsages::RENDER_ATTACHMENT

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pub fn new() -> Self

A new empty SurfaceConfigurationBuilder with all parameters set to None.

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pub fn from_configuration(conf: &SurfaceConfiguration) -> Self

Create a SurfaceConfigurationBuilder from an existing descriptor.

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pub fn usage(self, usage: TextureUsages) -> Self

Specify the texture usages for the surface.

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pub fn format(self, format: TextureFormat) -> Self

Specify the texture format for the surface.

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pub fn present_mode(self, present_mode: PresentMode) -> Self

The way in which a surface’s frames are presented to the display.

By default, nannou will attempt to select the ideal present mode depending on the current app LoopMode.

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impl Clone for SurfaceConfigurationBuilder

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fn clone(&self) -> SurfaceConfigurationBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SurfaceConfigurationBuilder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SurfaceConfigurationBuilder

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fn default() -> SurfaceConfigurationBuilder

Returns the “default value” for a type. Read more

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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