pub struct TranslatePoint<Source> {
    pub source: Source,
    pub x_translation: f64,
    pub y_translation: f64,
    pub z_translation: f64,
    pub u_translation: f64,
}
Expand description

Noise function that moves the coordinates of the input value before returning the output value from the source function.

The get() method moves the coordinates of the input value by a translation amount before returning the output value from the source function.

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§source: Source

Source function that outputs a value

§x_translation: f64

Translation amount applied to the x coordinate of the input value. The default translation amount is set to 0.0.

§y_translation: f64

Translation amount applied to the y coordinate of the input value. The default translation amount is set to 0.0.

§z_translation: f64

Translation amount applied to the z coordinate of the input value. The default translation amount is set to 0.0.

§u_translation: f64

Translation amount applied to the u coordinate of the input value. The default translation amount is set to 0.0.

Implementations§

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impl<Source> TranslatePoint<Source>

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pub fn new(source: Source) -> TranslatePoint<Source>

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pub fn set_x_translation(self, x_translation: f64) -> TranslatePoint<Source>

Sets the scaling factor to apply to the x coordinate of the input value.

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pub fn set_y_translation(self, y_translation: f64) -> TranslatePoint<Source>

Sets the scaling factor to apply to the y coordinate of the input value.

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pub fn set_z_translation(self, z_translation: f64) -> TranslatePoint<Source>

Sets the scaling factor to apply to the z coordinate of the input value.

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pub fn set_u_translation(self, u_translation: f64) -> TranslatePoint<Source>

Sets the scaling factor to apply to the u coordinate of the input value.

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pub fn set_translation(self, scale: f64) -> TranslatePoint<Source>

Sets the translation amount to apply to all coordinates of the input value.

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pub fn set_all_translations( self, x_translation: f64, y_translation: f64, z_translation: f64, u_translation: f64 ) -> TranslatePoint<Source>

Sets the individual translation amounts to apply to each coordinate of the input value.

Trait Implementations§

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impl<Source> NoiseFn<[f64; 2]> for TranslatePoint<Source>
where Source: NoiseFn<[f64; 2]>,

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fn get(&self, point: [f64; 2]) -> f64

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impl<Source> NoiseFn<[f64; 3]> for TranslatePoint<Source>
where Source: NoiseFn<[f64; 3]>,

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fn get(&self, point: [f64; 3]) -> f64

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impl<Source> NoiseFn<[f64; 4]> for TranslatePoint<Source>
where Source: NoiseFn<[f64; 4]>,

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fn get(&self, point: [f64; 4]) -> f64

Auto Trait Implementations§

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impl<Source> RefUnwindSafe for TranslatePoint<Source>
where Source: RefUnwindSafe,

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impl<Source> Send for TranslatePoint<Source>
where Source: Send,

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impl<Source> Sync for TranslatePoint<Source>
where Source: Sync,

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impl<Source> Unpin for TranslatePoint<Source>
where Source: Unpin,

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impl<Source> UnwindSafe for TranslatePoint<Source>
where Source: UnwindSafe,

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Component + Float, Swp: WhitePoint, Dwp: WhitePoint, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<Swp, Dwp, T>,

Convert the source color to the destination color using the specified method
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T, U> ConvertInto<U> for T
where U: ConvertFrom<T>,

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fn convert_into(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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fn convert_unclamped_into(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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fn try_convert_into(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSync for T
where T: Sync,