[−][src]Function nannou::ui::create_render_pass
pub fn create_render_pass(
device: Arc<Device>,
color_format: Format,
depth_format: Format,
msaa_samples: u32
) -> Result<Arc<dyn RenderPassAbstract + Send + Sync>, RenderPassCreationError>
Create a minimal, single-pass render pass with which the Ui
may be rendered.
This is used internally within the Ui
build process so in most cases you should not need to
know about it. However, it is exposed in case for some reason you require manually creating it.