Module nannou::event [−][src]
Application, event loop and window event definitions and implementations.
- Event - the defualt application event type.
- WindowEvent - events related to a single window.
- SimpleWindowEvent - a stripped-back, simplified, newcomer-friendly version of the raw, low-level glutin event.
Structs
KeyboardInput |
Describes a keyboard input event. |
ModifiersState |
Represents the current state of the keyboard modifiers |
Touch |
Represents touch event |
Update |
Update event |
WindowEvent |
The nannou window event type. |
Enums
ElementState |
Describes the input state of a key. |
Event |
The default application Event type. |
Key |
Symbolic name for a keyboard key. |
MouseButton |
Describes a button of a mouse controller. |
MouseScrollDelta |
Describes a difference in the mouse scroll wheel state. |
SimpleWindowEvent |
A simplified version of glutin's |
TouchPhase |
Describes touch-screen input state. |
Traits
LoopEvent |
Event types that are compatible with the nannou app loop. |