Struct nannou::prelude::Frame[][src]

pub struct Frame { /* fields omitted */ }

A Frame represents all graphics for the application for a single "frame" of time.

The Frame itself consists of a WindowFrame for each window in the App.

Methods

impl Frame
[src]

Return the part of the Frame associated with the given window.

Return the part of the Frame associated with the main window.

Return an iterator yielding each window::Id along with its WindowFrame for drawing.

Short-hand for clearing all windows with the given color.

Auto Trait Implementations

impl !Send for Frame

impl !Sync for Frame