Constant nannou::ui::backend::glium::VERTEX_SHADER_120 [−][src]
pub const VERTEX_SHADER_120: &'static str=
"\n #version 120\n\n attribute vec2 position;\n attribute vec2 tex_coords;\n attribute vec4 color;\n attribute float mode;\n\n varying vec2 v_tex_coords;\n varying vec4 v_color;\n varying float v_mode;\n\n void main() {\n gl_Position = vec4(position, 0.0, 1.0);\n v_tex_coords = tex_coords;\n v_color = color;\n v_mode = mode;\n }\n"
The vertex shader used within the glium::Program
for OpenGL.