Struct nannou::wgpu::TextureDataLayout [−]
#[repr(C)]pub struct TextureDataLayout { pub offset: u64, pub bytes_per_row: u32, pub rows_per_image: u32, }
Layout of a texture in a buffer’s memory.
Fields
offset: u64
Offset into the buffer that is the start of the texture. Must be a multiple of texture block size. For non-compressed textures, this is 1.
bytes_per_row: u32
Bytes per “row” of the image. This represents one row of pixels in the x direction. Compressed textures include multiple rows of pixels in each “row”. May be 0 for 1D texture copies.
Must be a multiple of 256 for [CommandEncoder::copy_buffer_to_texture
] and [CommandEncoder::copy_texture_to_buffer
].
[Queue::write_texture
] does not have this requirement.
Must be a multiple of the texture block size. For non-compressed textures, this is 1.
rows_per_image: u32
Rows that make up a single “image”. Each “image” is one layer in the z direction of a 3D image. May be larger
than copy_size.y
.
May be 0 for 2D texture copies.
Trait Implementations
impl Clone for TextureDataLayout
pub fn clone(&self) -> TextureDataLayout
pub fn clone_from(&mut self, source: &Self)
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impl Debug for TextureDataLayout
impl Default for TextureDataLayout
pub fn default() -> TextureDataLayout
Auto Trait Implementations
impl RefUnwindSafe for TextureDataLayout
impl Send for TextureDataLayout
impl Sync for TextureDataLayout
impl Unpin for TextureDataLayout
impl UnwindSafe for TextureDataLayout
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,