Struct nannou::wgpu::RenderPassColorAttachmentDescriptor[][src]

pub struct RenderPassColorAttachmentDescriptor<'a> {
    pub attachment: &'a TextureView,
    pub resolve_target: Option<&'a TextureView>,
    pub ops: Operations<Color>,
}

Describes a color attachment to a RenderPass.

Fields

attachment: &'a TextureView

The view to use as an attachment.

resolve_target: Option<&'a TextureView>

The view that will receive the resolved output if multisampling is used.

ops: Operations<Color>

What operations will be performed on this color attachment.

Trait Implementations

impl<'a> Clone for RenderPassColorAttachmentDescriptor<'a>[src]

impl<'a> Debug for RenderPassColorAttachmentDescriptor<'a>[src]

Auto Trait Implementations

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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The type returned in the event of a conversion error.

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