Struct nannou::wgpu::DepthStencilState [−]
#[repr(C)]pub struct DepthStencilState { pub format: TextureFormat, pub depth_write_enabled: bool, pub depth_compare: CompareFunction, pub stencil: StencilState, pub bias: DepthBiasState, pub clamp_depth: bool, }
Describes the depth/stencil state in a render pipeline.
Fields
format: TextureFormat
Format of the depth/stencil buffer, must be special depth format. Must match the the format
of the depth/stencil attachment in [CommandEncoder::begin_render_pass
].
depth_write_enabled: bool
If disabled, depth will not be written to.
depth_compare: CompareFunction
Comparison function used to compare depth values in the depth test.
stencil: StencilState
Stencil state.
bias: DepthBiasState
Depth bias state.
clamp_depth: bool
If enabled polygon depth is clamped to 0-1 range instead of being clipped.
Requires Features::DEPTH_CLAMPING
enabled.
Implementations
impl DepthStencilState
pub fn is_depth_enabled(&self) -> bool
Returns true if the depth testing is enabled.
pub fn is_read_only(&self) -> bool
Returns true if the state doesn’t mutate either depth or stencil of the target.
Trait Implementations
impl Clone for DepthStencilState
pub fn clone(&self) -> DepthStencilState
pub fn clone_from(&mut self, source: &Self)
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impl Debug for DepthStencilState
impl PartialEq<DepthStencilState> for DepthStencilState
pub fn eq(&self, other: &DepthStencilState) -> bool
pub fn ne(&self, other: &DepthStencilState) -> bool
impl StructuralPartialEq for DepthStencilState
Auto Trait Implementations
impl RefUnwindSafe for DepthStencilState
impl Send for DepthStencilState
impl Sync for DepthStencilState
impl Unpin for DepthStencilState
impl UnwindSafe for DepthStencilState
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,