Struct nannou::ui::widget::primitive::shape::triangles::Triangle [−][src]
A single triangle described by three vertices.
Implementations
impl<V> Triangle<V> where
V: Vertex,
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V: Vertex,
pub fn add(self, amount: [f64; 2]) -> Triangle<V>
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Shift the triangle by the given amount by adding it onto the position of each point.
pub fn points(self) -> [[f64; 2]; 3]
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The three points that make up the triangle.
impl Triangle<[f64; 2]>
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pub fn color(self, a: Rgba, b: Rgba, c: Rgba) -> Triangle<([f64; 2], Rgba)>
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Convert the Triangle<Point>
to a Triangle<ColoredPoint>
.
pub fn color_all(self, color: Rgba) -> Triangle<([f64; 2], Rgba)>
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Convert the Triangle<Point>
to a Triangle<ColoredPoint>
using the given color.
Methods from Deref<Target = [V; 3]>
pub fn as_slice(&self) -> &[T]ⓘ
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array_methods
)Returns a slice containing the entire array. Equivalent to &s[..]
.
pub fn each_ref(&self) -> [&T; N]
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array_methods
)Borrows each element and returns an array of references with the same
size as self
.
Example
#![feature(array_methods)] let floats = [3.1, 2.7, -1.0]; let float_refs: [&f64; 3] = floats.each_ref(); assert_eq!(float_refs, [&3.1, &2.7, &-1.0]);
This method is particularly useful if combined with other methods, like
map
. This way, you can avoid moving the original
array if its elements are not Copy
.
#![feature(array_methods, array_map)] let strings = ["Ferris".to_string(), "♥".to_string(), "Rust".to_string()]; let is_ascii = strings.each_ref().map(|s| s.is_ascii()); assert_eq!(is_ascii, [true, false, true]); // We can still access the original array: it has not been moved. assert_eq!(strings.len(), 3);
Trait Implementations
impl<V> AsRef<Triangle<V>> for Triangle<V> where
V: Vertex,
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V: Vertex,
impl<V> Clone for Triangle<V> where
V: Clone + Vertex,
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V: Clone + Vertex,
impl<V> Copy for Triangle<V> where
V: Copy + Vertex,
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V: Copy + Vertex,
impl<V> Debug for Triangle<V> where
V: Debug + Vertex,
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V: Debug + Vertex,
impl<V> Deref for Triangle<V> where
V: Vertex,
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V: Vertex,
type Target = [V; 3]
The resulting type after dereferencing.
pub fn deref(&self) -> &<Triangle<V> as Deref>::Target
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impl<V> From<[V; 3]> for Triangle<V> where
V: Vertex,
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V: Vertex,
impl<V> From<(V, V, V)> for Triangle<V> where
V: Vertex,
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V: Vertex,
impl<V> Into<[V; 3]> for Triangle<V> where
V: Vertex,
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V: Vertex,
impl<V> Into<(V, V, V)> for Triangle<V> where
V: Vertex,
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V: Vertex,
impl<V> PartialEq<Triangle<V>> for Triangle<V> where
V: PartialEq<V> + Vertex,
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V: PartialEq<V> + Vertex,
pub fn eq(&self, other: &Triangle<V>) -> bool
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pub fn ne(&self, other: &Triangle<V>) -> bool
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impl<V> StructuralPartialEq for Triangle<V> where
V: Vertex,
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V: Vertex,
Auto Trait Implementations
impl<V> RefUnwindSafe for Triangle<V> where
V: RefUnwindSafe,
V: RefUnwindSafe,
impl<V> Send for Triangle<V> where
V: Send,
V: Send,
impl<V> Sync for Triangle<V> where
V: Sync,
V: Sync,
impl<V> Unpin for Triangle<V> where
V: Unpin,
V: Unpin,
impl<V> UnwindSafe for Triangle<V> where
V: UnwindSafe,
V: UnwindSafe,
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<T> Style for T where
T: Any + Debug + PartialEq<T>,
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T: Any + Debug + PartialEq<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,