Struct nannou::ui::widget::primitive::shape::triangles::Triangle[][src]

pub struct Triangle<V>(pub [V; 3])
where
    V: Vertex
;

A single triangle described by three vertices.

Implementations

impl<V> Triangle<V> where
    V: Vertex
[src]

pub fn add(self, amount: [f64; 2]) -> Triangle<V>[src]

Shift the triangle by the given amount by adding it onto the position of each point.

pub fn points(self) -> [[f64; 2]; 3][src]

The three points that make up the triangle.

impl Triangle<[f64; 2]>[src]

pub fn color(self, a: Rgba, b: Rgba, c: Rgba) -> Triangle<([f64; 2], Rgba)>[src]

Convert the Triangle<Point> to a Triangle<ColoredPoint>.

pub fn color_all(self, color: Rgba) -> Triangle<([f64; 2], Rgba)>[src]

Convert the Triangle<Point> to a Triangle<ColoredPoint> using the given color.

Methods from Deref<Target = [V; 3]>

pub fn as_slice(&self) -> &[T]

Notable traits for &'_ [u8]

impl<'_> Read for &'_ [u8]impl<'_> Write for &'_ mut [u8]
[src]

🔬 This is a nightly-only experimental API. (array_methods)

Returns a slice containing the entire array. Equivalent to &s[..].

pub fn each_ref(&self) -> [&T; N][src]

🔬 This is a nightly-only experimental API. (array_methods)

Borrows each element and returns an array of references with the same size as self.

Example

#![feature(array_methods)]

let floats = [3.1, 2.7, -1.0];
let float_refs: [&f64; 3] = floats.each_ref();
assert_eq!(float_refs, [&3.1, &2.7, &-1.0]);

This method is particularly useful if combined with other methods, like map. This way, you can avoid moving the original array if its elements are not Copy.

#![feature(array_methods, array_map)]

let strings = ["Ferris".to_string(), "♥".to_string(), "Rust".to_string()];
let is_ascii = strings.each_ref().map(|s| s.is_ascii());
assert_eq!(is_ascii, [true, false, true]);

// We can still access the original array: it has not been moved.
assert_eq!(strings.len(), 3);

Trait Implementations

impl<V> AsRef<Triangle<V>> for Triangle<V> where
    V: Vertex
[src]

impl<V> Clone for Triangle<V> where
    V: Clone + Vertex
[src]

impl<V> Copy for Triangle<V> where
    V: Copy + Vertex
[src]

impl<V> Debug for Triangle<V> where
    V: Debug + Vertex
[src]

impl<V> Deref for Triangle<V> where
    V: Vertex
[src]

type Target = [V; 3]

The resulting type after dereferencing.

impl<V> From<[V; 3]> for Triangle<V> where
    V: Vertex
[src]

impl<V> From<(V, V, V)> for Triangle<V> where
    V: Vertex
[src]

impl<V> Into<[V; 3]> for Triangle<V> where
    V: Vertex
[src]

impl<V> Into<(V, V, V)> for Triangle<V> where
    V: Vertex
[src]

impl<V> PartialEq<Triangle<V>> for Triangle<V> where
    V: PartialEq<V> + Vertex
[src]

impl<V> StructuralPartialEq for Triangle<V> where
    V: Vertex
[src]

Auto Trait Implementations

impl<V> RefUnwindSafe for Triangle<V> where
    V: RefUnwindSafe

impl<V> Send for Triangle<V> where
    V: Send

impl<V> Sync for Triangle<V> where
    V: Sync

impl<V> Unpin for Triangle<V> where
    V: Unpin

impl<V> UnwindSafe for Triangle<V> where
    V: UnwindSafe

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> SetParameter for T

impl<T> Style for T where
    T: Any + Debug + PartialEq<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,