Struct nannou::ui::prelude::widget::Line [−][src]
pub struct Line { pub common: CommonBuilder, pub start: [f64; 2], pub end: [f64; 2], pub style: Style, pub should_centre_points: bool, }
A simple, non-interactive widget for drawing a single straight Line.
Fields
common: CommonBuilder
Data necessary and common for all widget builder types.
start: [f64; 2]
The start of the line.
end: [f64; 2]
The end of the line.
style: Style
Unique styling.
should_centre_points: bool
Whether or not the line should be automatically centred to the widget position.
Implementations
impl Line
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pub fn styled(start: [f64; 2], end: [f64; 2], style: Style) -> Line
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Build a new Line widget with the given style.
pub fn new(start: [f64; 2], end: [f64; 2]) -> Line
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Build a new default Line widget.
pub fn abs(start: [f64; 2], end: [f64; 2]) -> Line
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Build a new Line whose bounding box is fit to the absolute co-ordinates of the line points.
If you would rather centre the start and end to the middle of the bounding box, use Line::centred instead.
pub fn abs_styled(start: [f64; 2], end: [f64; 2], style: Style) -> Line
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The same as Line::abs but with the given style.
pub fn centred(start: [f64; 2], end: [f64; 2]) -> Line
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Build a new Line and shift the location of the start and end points so that the centre of their bounding rectangle lies at the position determined by the layout for the Line widget.
This is useful if your points simply describe the line’s angle and magnitude, and you want
to position them using conrod’s auto-layout or Positionable
methods.
If you would rather centre the bounding box to the points, use Line::abs instead.
pub fn centred_styled(start: [f64; 2], end: [f64; 2], style: Style) -> Line
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The same as Line::centred but with the given style.
pub fn thickness(self, thickness: f64) -> Line
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The thickness or width of the Line.
Use this instead of Positionable::width
for the thickness of the Line
, as width
and
height
refer to the dimensions of the bounding rectangle.
pub fn solid(self) -> Line
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Make a solid line.
pub fn dashed(self) -> Line
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Make a line with a Dashed pattern.
pub fn dotted(self) -> Line
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Make a line with a Dotted pattern.
Trait Implementations
impl Clone for Line
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impl Colorable for Line
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pub fn color(self, color: Color) -> Line
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pub fn rgba(self, r: f32, g: f32, b: f32, a: f32) -> Self
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pub fn rgb(self, r: f32, g: f32, b: f32) -> Self
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pub fn hsla(self, h: f32, s: f32, l: f32, a: f32) -> Self
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pub fn hsl(self, h: f32, s: f32, l: f32) -> Self
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impl Common for Line
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pub fn common(&self) -> &CommonBuilder
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pub fn common_mut(&mut self) -> &mut CommonBuilder
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impl Copy for Line
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impl Debug for Line
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impl Widget for Line
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type State = State
State to be stored within the Ui
s widget cache. Read more
type Style = Style
Every widget is required to have its own associated Style
type. This type is intended to
contain high-level styling information for the widget that can be optionally specified by
a user of the widget. Read more
type Event = ()
The type of event yielded by the widget, returned via the Widget::set
function. Read more
pub fn init_state(&self, Generator<'_>) -> <Line as Widget>::State
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pub fn style(&self) -> <Line as Widget>::Style
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pub fn is_over(&self) -> fn(&Container, [f64; 2], &Theme) -> IsOver
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pub fn update(
self,
args: UpdateArgs<'_, '_, '_, '_, Line>
) -> <Line as Widget>::Event
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self,
args: UpdateArgs<'_, '_, '_, '_, Line>
) -> <Line as Widget>::Event
Update the state of the Line.
pub fn default_x_position(&self, ui: &Ui) -> Position
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pub fn default_y_position(&self, ui: &Ui) -> Position
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pub fn default_x_dimension(&self, ui: &Ui) -> Dimension
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pub fn default_y_dimension(&self, ui: &Ui) -> Dimension
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pub fn drag_area(
&self,
_dim: [f64; 2],
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
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&self,
_dim: [f64; 2],
_style: &Self::Style,
_theme: &Theme
) -> Option<Rect>
pub fn kid_area(&self, args: KidAreaArgs<'_, Self>) -> KidArea
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pub fn parent(self, parent_id: NodeIndex<u32>) -> Self
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pub fn no_parent(self) -> Self
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pub fn place_on_kid_area(self, b: bool) -> Self
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pub fn graphics_for(self, id: NodeIndex<u32>) -> Self
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pub fn floating(self, is_floating: bool) -> Self
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pub fn crop_kids(self) -> Self
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pub fn scroll_kids(self) -> Self
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pub fn scroll_kids_vertically(self) -> Self
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pub fn scroll_kids_horizontally(self) -> Self
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pub fn and<F>(self, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
pub fn and_mut<F>(self, mutate: F) -> Self where
F: FnOnce(&mut Self),
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F: FnOnce(&mut Self),
pub fn and_if<F>(self, cond: bool, build: F) -> Self where
F: FnOnce(Self) -> Self,
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F: FnOnce(Self) -> Self,
pub fn and_then<T, F>(self, maybe: Option<T>, build: F) -> Self where
F: FnOnce(Self, T) -> Self,
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F: FnOnce(Self, T) -> Self,
pub fn set(self, id: NodeIndex<u32>, ui_cell: &'a mut UiCell<'b>) -> Self::Event
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Auto Trait Implementations
impl RefUnwindSafe for Line
impl Send for Line
impl Sync for Line
impl Unpin for Line
impl UnwindSafe for Line
Blanket Implementations
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
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T: Component + Float,
D: AdaptFrom<S, Swp, Dwp, T>,
Swp: WhitePoint,
Dwp: WhitePoint,
pub fn adapt_into_using<M>(self, method: M) -> D where
M: TransformMatrix<Swp, Dwp, T>,
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M: TransformMatrix<Swp, Dwp, T>,
pub fn adapt_into(self) -> D
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T, U> ConvertInto<U> for T where
U: ConvertFrom<T>,
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U: ConvertFrom<T>,
pub fn convert_into(self) -> U
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pub fn convert_unclamped_into(self) -> U
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pub fn try_convert_into(self) -> Result<U, OutOfBounds<U>>
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impl<T> Downcast<T> for T
impl<T> From<T> for T
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impl<T> Instrument for T
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pub fn instrument(self, span: Span) -> Instrumented<Self>
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pub fn in_current_span(self) -> Instrumented<Self>
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> Pointable for T
pub const ALIGN: usize
type Init = T
The type for initializers.
pub unsafe fn init(init: <T as Pointable>::Init) -> usize
pub unsafe fn deref<'a>(ptr: usize) -> &'a T
pub unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T
pub unsafe fn drop(ptr: usize)
impl<W> Positionable for W where
W: Widget,
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W: Widget,
pub fn x_position(self, x: Position) -> W
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pub fn y_position(self, y: Position) -> W
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pub fn get_x_position(&self, ui: &Ui) -> Position
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pub fn get_y_position(&self, ui: &Ui) -> Position
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pub fn depth(self, depth: f32) -> W
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pub fn get_depth(&self) -> f32
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pub fn x(self, x: f64) -> Self
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pub fn y(self, y: f64) -> Self
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pub fn xy(self, point: [f64; 2]) -> Self
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pub fn x_y(self, x: f64, y: f64) -> Self
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pub fn x_position_relative(self, x: Relative) -> Self
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pub fn y_position_relative(self, y: Relative) -> Self
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pub fn x_y_position_relative(self, x: Relative, y: Relative) -> Self
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pub fn x_position_relative_to(self, other: NodeIndex<u32>, x: Relative) -> Self
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pub fn y_position_relative_to(self, other: NodeIndex<u32>, y: Relative) -> Self
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pub fn x_y_position_relative_to(
self,
other: NodeIndex<u32>,
x: Relative,
y: Relative
) -> Self
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self,
other: NodeIndex<u32>,
x: Relative,
y: Relative
) -> Self
pub fn x_relative(self, x: f64) -> Self
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pub fn y_relative(self, y: f64) -> Self
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pub fn xy_relative(self, point: [f64; 2]) -> Self
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pub fn x_y_relative(self, x: f64, y: f64) -> Self
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pub fn x_relative_to(self, other: NodeIndex<u32>, x: f64) -> Self
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pub fn y_relative_to(self, other: NodeIndex<u32>, y: f64) -> Self
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pub fn xy_relative_to(self, other: NodeIndex<u32>, xy: [f64; 2]) -> Self
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pub fn x_y_relative_to(self, other: NodeIndex<u32>, x: f64, y: f64) -> Self
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pub fn x_direction(self, direction: Direction, x: f64) -> Self
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pub fn y_direction(self, direction: Direction, y: f64) -> Self
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pub fn down(self, y: f64) -> Self
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pub fn up(self, y: f64) -> Self
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pub fn left(self, x: f64) -> Self
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pub fn right(self, x: f64) -> Self
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pub fn x_direction_from(
self,
other: NodeIndex<u32>,
direction: Direction,
x: f64
) -> Self
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self,
other: NodeIndex<u32>,
direction: Direction,
x: f64
) -> Self
pub fn y_direction_from(
self,
other: NodeIndex<u32>,
direction: Direction,
y: f64
) -> Self
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self,
other: NodeIndex<u32>,
direction: Direction,
y: f64
) -> Self
pub fn down_from(self, other: NodeIndex<u32>, y: f64) -> Self
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pub fn up_from(self, other: NodeIndex<u32>, y: f64) -> Self
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pub fn left_from(self, other: NodeIndex<u32>, x: f64) -> Self
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pub fn right_from(self, other: NodeIndex<u32>, x: f64) -> Self
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pub fn x_align(self, align: Align) -> Self
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pub fn y_align(self, align: Align) -> Self
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pub fn align_left(self) -> Self
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pub fn align_middle_x(self) -> Self
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pub fn align_right(self) -> Self
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pub fn align_top(self) -> Self
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pub fn align_middle_y(self) -> Self
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pub fn align_bottom(self) -> Self
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pub fn x_align_to(self, other: NodeIndex<u32>, align: Align) -> Self
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pub fn y_align_to(self, other: NodeIndex<u32>, align: Align) -> Self
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pub fn align_left_of(self, other: NodeIndex<u32>) -> Self
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pub fn align_middle_x_of(self, other: NodeIndex<u32>) -> Self
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pub fn align_right_of(self, other: NodeIndex<u32>) -> Self
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pub fn align_top_of(self, other: NodeIndex<u32>) -> Self
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pub fn align_middle_y_of(self, other: NodeIndex<u32>) -> Self
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pub fn align_bottom_of(self, other: NodeIndex<u32>) -> Self
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pub fn x_place_on(self, other: NodeIndex<u32>, place: Place) -> Self
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pub fn y_place_on(self, other: NodeIndex<u32>, place: Place) -> Self
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pub fn middle_of(self, other: NodeIndex<u32>) -> Self
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pub fn top_left_of(self, other: NodeIndex<u32>) -> Self
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pub fn top_left_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn top_left_with_margins_on(
self,
other: NodeIndex<u32>,
top: f64,
left: f64
) -> Self
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self,
other: NodeIndex<u32>,
top: f64,
left: f64
) -> Self
pub fn top_right_of(self, other: NodeIndex<u32>) -> Self
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pub fn top_right_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn top_right_with_margins_on(
self,
other: NodeIndex<u32>,
top: f64,
right: f64
) -> Self
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self,
other: NodeIndex<u32>,
top: f64,
right: f64
) -> Self
pub fn bottom_left_of(self, other: NodeIndex<u32>) -> Self
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pub fn bottom_left_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn bottom_left_with_margins_on(
self,
other: NodeIndex<u32>,
bottom: f64,
left: f64
) -> Self
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self,
other: NodeIndex<u32>,
bottom: f64,
left: f64
) -> Self
pub fn bottom_right_of(self, other: NodeIndex<u32>) -> Self
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pub fn bottom_right_with_margin_on(
self,
other: NodeIndex<u32>,
mgn: f64
) -> Self
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self,
other: NodeIndex<u32>,
mgn: f64
) -> Self
pub fn bottom_right_with_margins_on(
self,
other: NodeIndex<u32>,
bottom: f64,
right: f64
) -> Self
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self,
other: NodeIndex<u32>,
bottom: f64,
right: f64
) -> Self
pub fn mid_top_of(self, other: NodeIndex<u32>) -> Self
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pub fn mid_top_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn mid_bottom_of(self, other: NodeIndex<u32>) -> Self
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pub fn mid_bottom_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn mid_left_of(self, other: NodeIndex<u32>) -> Self
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pub fn mid_left_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn mid_right_of(self, other: NodeIndex<u32>) -> Self
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pub fn mid_right_with_margin_on(self, other: NodeIndex<u32>, mgn: f64) -> Self
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pub fn x_place(self, place: Place) -> Self
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pub fn y_place(self, place: Place) -> Self
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pub fn middle(self) -> Self
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pub fn top_left(self) -> Self
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pub fn top_left_with_margin(self, mgn: f64) -> Self
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pub fn top_left_with_margins(self, top: f64, left: f64) -> Self
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pub fn top_right(self) -> Self
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pub fn top_right_with_margin(self, mgn: f64) -> Self
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pub fn top_right_with_margins(self, top: f64, right: f64) -> Self
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pub fn bottom_left(self) -> Self
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pub fn bottom_left_with_margin(self, mgn: f64) -> Self
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pub fn bottom_left_with_margins(self, bottom: f64, left: f64) -> Self
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pub fn bottom_right(self) -> Self
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pub fn bottom_right_with_margin(self, mgn: f64) -> Self
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pub fn bottom_right_with_margins(self, bottom: f64, right: f64) -> Self
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pub fn mid_top(self) -> Self
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pub fn mid_top_with_margin(self, mgn: f64) -> Self
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pub fn mid_bottom(self) -> Self
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pub fn mid_bottom_with_margin(self, mgn: f64) -> Self
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pub fn mid_left(self) -> Self
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pub fn mid_left_with_margin(self, mgn: f64) -> Self
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pub fn mid_right(self) -> Self
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pub fn mid_right_with_margin(self, mgn: f64) -> Self
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impl<T> SetParameter for T
pub fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result where
T: Parameter<Self>,
T: Parameter<Self>,
impl<W> Sizeable for W where
W: Widget,
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W: Widget,
pub fn x_dimension(self, w: Dimension) -> W
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pub fn y_dimension(self, h: Dimension) -> W
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pub fn get_x_dimension(&self, ui: &Ui) -> Dimension
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We attempt to retrieve the x
Dimension for the widget via the following:
- Check for specified value at
maybe_x_dimension
- Otherwise, use the default returned by Widget::default_x_dimension.
pub fn get_y_dimension(&self, ui: &Ui) -> Dimension
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We attempt to retrieve the y
Dimension for the widget via the following:
- Check for specified value at
maybe_y_dimension
- Otherwise, use the default returned by Widget::default_y_dimension.
pub fn w(self, w: f64) -> Self
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pub fn h(self, h: f64) -> Self
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pub fn wh(self, wh: [f64; 2]) -> Self
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pub fn w_h(self, width: f64, height: f64) -> Self
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pub fn w_of(self, idx: NodeIndex<u32>) -> Self
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pub fn padded_w_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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pub fn h_of(self, idx: NodeIndex<u32>) -> Self
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pub fn padded_h_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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pub fn wh_of(self, idx: NodeIndex<u32>) -> Self
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pub fn padded_wh_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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pub fn kid_area_w_of(self, idx: NodeIndex<u32>) -> Self
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pub fn padded_kid_area_w_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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pub fn kid_area_h_of(self, idx: NodeIndex<u32>) -> Self
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pub fn padded_kid_area_h_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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pub fn kid_area_wh_of(self, idx: NodeIndex<u32>) -> Self
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pub fn padded_kid_area_wh_of(self, idx: NodeIndex<u32>, pad: f64) -> Self
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pub fn get_w(&self, ui: &Ui) -> Option<f64>
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pub fn get_h(&self, ui: &Ui) -> Option<f64>
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pub fn get_wh(&self, ui: &Ui) -> Option<[f64; 2]>
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impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Upcast<T> for T
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,