Enum nannou::draw::primitive::Primitive[][src]

pub enum Primitive<S = Default> {
Show variants Arrow(Arrow<S>), Ellipse(Ellipse<S>), Line(Line<S>), MeshVertexless(Vertexless), Mesh(Mesh<S>), PathInit(PathInit<S>), PathFill(PathFill<S>), PathStroke(PathStroke<S>), Path(Path<S>), PolygonInit(PolygonInit<S>), Polygon(Polygon<S>), Quad(Quad<S>), Rect(Rect<S>), Text(Text<S>), Texture(Texture<S>), Tri(Tri<S>),
}

A wrapper around all primitive sets of properties so that they may be stored within the Draw’s drawing field while they are being drawn.

This also allows us to flush all pending drawings to the mesh if Draw::to_frame is called before their respective Drawing types are dropped.

Variants

Arrow(Arrow<S>)
Ellipse(Ellipse<S>)
Line(Line<S>)
MeshVertexless(Vertexless)
Mesh(Mesh<S>)
PathInit(PathInit<S>)
PathFill(PathFill<S>)
PathStroke(PathStroke<S>)
Path(Path<S>)
PolygonInit(PolygonInit<S>)
Polygon(Polygon<S>)
Quad(Quad<S>)
Rect(Rect<S>)
Text(Text<S>)
Texture(Texture<S>)
Tri(Tri<S>)

Trait Implementations

impl<S: Clone> Clone for Primitive<S>[src]

impl<S: Debug> Debug for Primitive<S>[src]

impl<S> From<Arrow<S>> for Primitive<S>[src]

impl<S> From<Ellipse<S>> for Primitive<S>[src]

impl<S> From<Line<S>> for Primitive<S>[src]

impl<S> From<Mesh<S>> for Primitive<S>[src]

impl<S> From<Path<S>> for Primitive<S>[src]

impl<S> From<PathInit<S>> for Primitive<S>[src]

impl<S> From<PathOptions<FillOptions, S>> for Primitive<S>[src]

impl<S> From<PathOptions<StrokeOptions, S>> for Primitive<S>[src]

impl<S> From<Polygon<S>> for Primitive<S>[src]

impl<S> From<PolygonInit<S>> for Primitive<S>[src]

impl<S> From<Quad<S>> for Primitive<S>[src]

impl<S> From<Rect<S>> for Primitive<S>[src]

impl<S> From<Text<S>> for Primitive<S>[src]

impl<S> From<Texture<S>> for Primitive<S>[src]

impl<S> From<Tri<S>> for Primitive<S>[src]

impl<S> From<Vertexless> for Primitive<S>[src]

impl<S> Into<Option<Arrow<S>>> for Primitive<S>[src]

impl<S> Into<Option<Ellipse<S>>> for Primitive<S>[src]

impl<S> Into<Option<Line<S>>> for Primitive<S>[src]

impl<S> Into<Option<Mesh<S>>> for Primitive<S>[src]

impl<S> Into<Option<Path<S>>> for Primitive<S>[src]

impl<S> Into<Option<PathInit<S>>> for Primitive<S>[src]

impl<S> Into<Option<PathOptions<FillOptions, S>>> for Primitive<S>[src]

impl<S> Into<Option<PathOptions<StrokeOptions, S>>> for Primitive<S>[src]

impl<S> Into<Option<Polygon<S>>> for Primitive<S>[src]

impl<S> Into<Option<PolygonInit<S>>> for Primitive<S>[src]

impl<S> Into<Option<Quad<S>>> for Primitive<S>[src]

impl<S> Into<Option<Rect<S>>> for Primitive<S>[src]

impl<S> Into<Option<Text<S>>> for Primitive<S>[src]

impl<S> Into<Option<Texture<S>>> for Primitive<S>[src]

impl<S> Into<Option<Tri<S>>> for Primitive<S>[src]

impl<S> Into<Option<Vertexless>> for Primitive<S>[src]

impl RenderPrimitive for Primitive[src]

Auto Trait Implementations

impl<S = f32> !RefUnwindSafe for Primitive<S>

impl<S> Send for Primitive<S> where
    S: Send

impl<S> Sync for Primitive<S> where
    S: Sync

impl<S> Unpin for Primitive<S> where
    S: Unpin

impl<S = f32> !UnwindSafe for Primitive<S>

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    T: Component + Float,
    D: AdaptFrom<S, Swp, Dwp, T>,
    Swp: WhitePoint,
    Dwp: WhitePoint
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> Downcast<T> for T

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> SetParameter for T

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,