[][src]Enum nannou::ui::prelude::Input

pub enum Input {
    Press(Button),
    Release(Button),
    Resize(f64f64),
    Motion(Motion),
    Touch(Touch),
    Text(String),
    Focus(bool),
    Redraw,
}

The event type that is used by conrod to track inputs from the world. Events yielded by polling window backends should be converted to this type. This can be thought of as the event type which is supplied by the window backend to drive the state of the Ui forward.

This type is solely used within the Ui::handle_event method. The Input events are interpreted to create higher level Events (such as DoubleClick, WidgetCapturesKeyboard, etc) which are stored for later processing by Widgets, which will occur during the call to Ui::set_widgets.

Note: Input events that contain co-ordinates must be oriented with (0, 0) at the middle of the window with the y axis pointing upwards (Cartesian co-ordinates). All co-ordinates and dimensions must be given as Scalar (DPI agnostic) values. Many windows provide coordinates with the origin in the top left with y pointing down, so you might need to translate these co-ordinates when converting to this event. Also be sure to invert the y axis of MouseScroll events.

Variants

Press(Button)

A button on some input device was pressed.

Release(Button)

A button on some input device was released.

Resize(f64f64)

The window was received to the given dimensions.

Motion(Motion)

Some motion input was received (e.g. moving mouse or joystick axis).

Touch(Touch)

Input from a touch surface/screen.

Text(String)

Text input was received, usually via the keyboard.

Focus(bool)

The window was focused or lost focus.

Redraw

The backed requested to redraw.

Trait Implementations

impl Clone for Input[src]

impl Debug for Input[src]

impl From<Input> for Event[src]

impl From<Motion> for Input[src]

impl From<Touch> for Input[src]

impl PartialEq<Input> for Input[src]

impl StructuralPartialEq for Input[src]

Auto Trait Implementations

impl RefUnwindSafe for Input

impl Send for Input

impl Sync for Input

impl Unpin for Input

impl UnwindSafe for Input

Blanket Implementations

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S where
    D: AdaptFrom<S, Swp, Dwp, T>,
    Dwp: WhitePoint,
    Swp: WhitePoint,
    T: Component + Float
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T, U> ConvertInto<U> for T where
    U: ConvertFrom<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> SetParameter for T

impl<T> Style for T where
    T: Any + Debug + PartialEq<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,