[][src]Function nannou::wgpu::texture_format_from_image_color_type

pub fn texture_format_from_image_color_type(
    color_type: ColorType
) -> Option<TextureFormat>

Convert the given color type from the image crate to the corresponding wgpu texture format.

Returns None if there is no directly compatible texture format - this is normally the case if the ColorType would have a bits_per_pixel that is not equal to a power of 2.

The Rgba8 and Bgra8 color types are assumed to be non-linear sRGB.