pub fn rotate_normalized_axis<T: RealNumber>(
    m: &TMat4<T>,
    angle: T,
    axis: &TVec3<T>
) -> TMat4<T>
Expand description

Builds a rotation 4 * 4 matrix created from a normalized axis and an angle.

Parameters:

  • m - Input matrix multiplied by this rotation matrix.
  • angle - Rotation angle expressed in radians.
  • axis - Rotation axis, must be normalized.