Function nalgebra_glm::rotate_x

source ·
pub fn rotate_x<N: Real>(m: &TMat4<N>, angle: N) -> TMat4<N>
Expand description

Builds a rotation 4 * 4 matrix around the X axis and right-multiply it to m.

Parameters:

  • m − Input matrix multiplied by this rotation matrix.
  • angle − Rotation angle expressed in radians.

See also: