Function nalgebra_glm::unproject
source · [−]pub fn unproject<T: RealNumber>(
win: &TVec3<T>,
model: &TMat4<T>,
proj: &TMat4<T>,
viewport: TVec4<T>
) -> TVec3<T>
Expand description
Map the specified window coordinates (win.x, win.y, win.z) into object coordinates using a depth range of -1 to 1
Parameters:
obj
- Specify the window coordinates to be mapped.model
- Specifies the current modelview matrix.proj
- Specifies the current projection matrix.viewport
- Specifies the current viewport.