Structs§
- BitReader
- BitWriter
- Component
Field Update - Component
Kind - ComponentKind - should be one unique value for each type of Component
- Component
Kinds - A map to hold all component types
- Component
Update - Diff
Mask - Entity
Property - Global
Entity - Link
Conditioner Config - Contains configuration required to initialize a LinkConditioner
- Message
Container - Message
Kind - MessageKind - should be one unique value for each type of Message
- Message
Kinds - Owned
BitReader - Property
- A Property of an Component/Message, that contains data which must be tracked for updates
- Property
Mutator - Protocol
- Random
- Container for cross-platform Random methods
- Reliable
Settings - Replica
DynMut - Replica
DynRef - Serde
Err - The error message when failing to serialize/deserialize to/from the bit stream.
- Tick
Buffer Settings - World
Data - World
Wrapper
Enums§
Traits§
- BitWrite
- Channel
- Const
BitLength - Local
Entity AndGlobal Entity Converter - Local
Entity AndGlobal Entity Converter Mut - Message
- Message
Builder - Named
- Property
Mutate - Tracks which Properties have changed and need to be queued for syncing with the Client
- Replicate
- A struct that implements Replicate is a Component, or otherwise, a container of Properties that can be scoped, tracked, and synced, with a remote host
- Replicate
Builder - Serde
- A trait for objects that can be serialized to a bitstream.
- World
Proxy - World
Proxy Mut