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Crate naia_hecs_client

Crate naia_hecs_client 

Source

Modules§

transport

Structs§

Client
Client can send/receive messages to/from a server, and has a pool of in-scope entities/components that are synced with the server
ClientConfig
Contains Config properties which will be used by a Server or Client
ClientTickEvent
ConnectEvent
DespawnEntityEvent
DisconnectEvent
ErrorEvent
InsertComponentEvent
Protocol
RemoveComponentEvent
SpawnEntityEvent
WorldWrapper