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use std::{hash::Hash, marker::PhantomData};
use naia_shared::{ProtocolType, ReplicaRefWrapper, ReplicateSafe, WorldRefType};
use super::client::Client;
pub struct EntityRef<'s, P: ProtocolType, E: Copy + Eq + Hash, W: WorldRefType<P, E>> {
client: &'s Client<P, E>,
world: W,
id: E,
}
impl<'s, P: ProtocolType, E: Copy + Eq + Hash, W: WorldRefType<P, E>> EntityRef<'s, P, E, W> {
pub fn new(client: &'s Client<P, E>, world: W, key: &E) -> Self {
EntityRef {
client,
world,
id: *key,
}
}
pub fn id(&self) -> E {
self.id
}
pub fn has_component<R: ReplicateSafe<P>>(&self) -> bool {
return self.world.has_component::<R>(&self.id);
}
pub fn component<R: ReplicateSafe<P>>(&self) -> Option<ReplicaRefWrapper<P, R>> {
return self.world.get_component::<R>(&self.id);
}
pub fn is_owned(&self) -> bool {
return self.client.entity_is_owned(&self.id);
}
pub fn prediction(self) -> PredictedEntityRef<P, E, W> {
if !self.is_owned() {
panic!("Attempted to call .prediction() on an un-owned Entity!");
}
return PredictedEntityRef::new(self.world, &self.id);
}
}
pub struct PredictedEntityRef<P: ProtocolType, E: Copy, W: WorldRefType<P, E>> {
world: W,
id: E,
phantom: PhantomData<P>,
}
impl<P: ProtocolType, E: Copy, W: WorldRefType<P, E>> PredictedEntityRef<P, E, W> {
pub fn new(world: W, key: &E) -> Self {
PredictedEntityRef {
world,
id: *key,
phantom: PhantomData,
}
}
pub fn id(&self) -> E {
self.id
}
pub fn has_component<R: ReplicateSafe<P>>(&self) -> bool {
return self.world.has_component::<R>(&self.id);
}
pub fn component<R: ReplicateSafe<P>>(&self) -> Option<ReplicaRefWrapper<P, R>> {
return self.world.get_component::<R>(&self.id);
}
}