Expand description

Naia Client

A cross-platform client that can send/receive messages to/from a server, and has a pool of in-scope Entities/Components that are synced with the server.

Re-exports

pub use naia_shared as shared;

Modules

Structs

Client can send/receive messages to/from a server, and has a pool of in-scope entities/components that are synced with the server

Contains Config properties which will be used by a Server or Client

Enums

An Event that is be emitted by the Client, usually as a result of some communication with the Server