[][src]Struct rusoto_gamelift::ListGameServersOutput

pub struct ListGameServersOutput {
    pub game_servers: Option<Vec<GameServer>>,
    pub next_token: Option<String>,
}

Fields

game_servers: Option<Vec<GameServer>>

A collection of game server objects that match the request.

next_token: Option<String>

A token that indicates where to resume retrieving results on the next call to this action. If no token is returned, these results represent the end of the list.

Trait Implementations

impl Clone for ListGameServersOutput[src]

impl Debug for ListGameServersOutput[src]

impl Default for ListGameServersOutput[src]

impl<'de> Deserialize<'de> for ListGameServersOutput[src]

impl PartialEq<ListGameServersOutput> for ListGameServersOutput[src]

impl StructuralPartialEq for ListGameServersOutput[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> DeserializeOwned for T where
    T: for<'de> Deserialize<'de>, 
[src]

impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.