[][src]Struct rusoto_gamelift::EC2InstanceLimit

pub struct EC2InstanceLimit {
    pub current_instances: Option<i64>,
    pub ec2_instance_type: Option<String>,
    pub instance_limit: Option<i64>,
}

The maximum number of instances allowed based on the Amazon Elastic Compute Cloud (Amazon EC2) instance type. Instance limits can be retrieved by calling DescribeEC2InstanceLimits.

Fields

current_instances: Option<i64>

Number of instances of the specified type that are currently in use by this AWS account.

ec2_instance_type: Option<String>

Name of an EC2 instance type that is supported in Amazon GameLift. A fleet instance type determines the computing resources of each instance in the fleet, including CPU, memory, storage, and networking capacity. Amazon GameLift supports the following EC2 instance types. See Amazon EC2 Instance Types for detailed descriptions.

instance_limit: Option<i64>

Number of instances allowed.

Trait Implementations

impl Clone for EC2InstanceLimit[src]

impl Debug for EC2InstanceLimit[src]

impl Default for EC2InstanceLimit[src]

impl<'de> Deserialize<'de> for EC2InstanceLimit[src]

impl PartialEq<EC2InstanceLimit> for EC2InstanceLimit[src]

impl StructuralPartialEq for EC2InstanceLimit[src]

Auto Trait Implementations

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impl<T> Any for T where
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impl<T> Borrow<T> for T where
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impl<T> DeserializeOwned for T where
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impl<T> From<T> for T[src]

impl<T> Instrument for T[src]

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
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impl<T> Same<T> for T

type Output = T

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    T: Clone
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type Owned = T

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impl<T, U> TryFrom<U> for T where
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type Error = Infallible

The type returned in the event of a conversion error.

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type Error = <U as TryFrom<T>>::Error

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