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//! This crate contains the physical engine of //! the simulation, as well as the objects that reside //! within it. #![feature(specialization, non_exhaustive, box_syntax)] #![deny( rust_2018_idioms, missing_debug_implementations, missing_docs, clippy::doc_markdown, clippy::unimplemented )] #![cfg_attr(test, allow(clippy::float_cmp))] pub mod object; mod object_builder; pub mod prelude; pub mod simulation; pub mod world_interactor;