[−][src]Module myelin_engine::object
Objects that can be placed in a world and their components.
You can construct a [ObjectDescription
] by using an ObjectBuilder
.
Structs
Force | Combination of a linear force and its torque, resulting in a rotated force applied to an object |
Object | An object that is stored in the simulation |
ObjectDescription | The behaviourless description of an object that has
been placed inside a |
Torque | Force of rotation |
Enums
Action | Possible actions performed by an |
Mobility | An object's mobility and, if present, its current velocity as a vector |
Traits
ObjectBehavior | Behavior of an object |