[][src]Module myelin_engine::object

Objects that can be placed in a world and their components. You can construct a [ObjectDescription] by using an ObjectBuilder.

Structs

Force

Combination of a linear force and its torque, resulting in a rotated force applied to an object

Object

An object that is stored in the simulation

ObjectDescription

The behaviourless description of an object that has been placed inside a Simulation.

Torque

Force of rotation

Enums

Action

Possible actions performed by an Object during a simulation step

Mobility

An object's mobility and, if present, its current velocity as a vector

Traits

ObjectBehavior

Behavior of an object