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use std::fs;
use std::path::Path;
use anyhow::Error;
use libloading::Library;
/// A structure that holds a `Library` instance but creates a unique file per load. This enables
/// writing to the original library and ensures that each shared object on Linux is loaded
/// separately.
///
/// There is no risk of cleaning the temporary file while it is used because loading the library
/// keeps the file open (Windows) or keeping the file is not required in the first place (*nix).
pub struct TempLibrary {
_tmp_path: tempfile::TempPath,
library: Library,
}
impl TempLibrary {
/// Find and load a dynamic library.
///
/// The `filename` argument may be either:
///
/// * A library filename;
/// * The absolute path to the library;
/// * A relative (to the current working directory) path to the library.
///
/// # Safety
///
/// When a library is loaded, initialisation routines contained within it are executed.
/// For the purposes of safety, the execution of these routines is conceptually the same calling
/// an unknown foreign function and may impose arbitrary requirements on the caller for the call
/// to be sound.
///
/// Additionally, the callers of this function must also ensure that execution of the
/// termination routines contained within the library is safe as well. These routines may be
/// executed when the library is unloaded.
///
/// See [`libloading::Library::new`] for more information.
pub unsafe fn new(path: &Path) -> Result<Self, Error> {
let tmp_path = tempfile::NamedTempFile::new()?.into_temp_path();
fs::copy(path, &tmp_path)?;
let library = Library::new(&tmp_path)?;
Ok(TempLibrary {
_tmp_path: tmp_path,
library,
})
}
/// Returns the loaded library
pub fn library(&self) -> &Library {
&self.library
}
}