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mod children; #[cfg(feature = "json")] mod json; mod network; #[cfg(feature = "parse")] mod parse; #[cfg(feature = "print")] mod print; #[cfg(feature = "render")] mod render; pub use children::MJSocialElementChild; use std::collections::HashMap; pub const NAME: &str = "mj-social-element"; #[derive(Debug, Default)] pub struct MJSocialElement { attributes: HashMap<String, String>, children: Vec<MJSocialElementChild>, }