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use crate::mj_body::MJBodyChild; use std::collections::HashMap; #[cfg(feature = "json")] mod json; #[cfg(feature = "parse")] mod parse; #[cfg(feature = "print")] mod print; #[cfg(feature = "render")] mod render; pub const NAME: &str = "mj-hero"; #[derive(Debug, Default)] pub struct MJHero { attributes: HashMap<String, String>, children: Vec<MJBodyChild>, }