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/// Simple buidlers for MPSSE commands use crate::command::{Command, CommandList, DataShiftOptions}; pub use crate::command::{ BitDirection, ClockEdge, PinDirection, PinDirectionArray, PinRange, PinValue, PinValueArray, }; /// Internal macro for repetitive builder methods macro_rules! builder_funcs { () => { /// Same as commit, but more readable in a chain. pub fn then(self) -> Builder { self.commit() } /// Commit this command to the parent Builder, then get the entire command list as a byte sequence. pub fn build(self) -> Vec<u8> { self.commit().build() } }; } /// Builder for MPSSE commands. #[derive(Debug)] pub struct Builder { commands: Vec<Command>, } impl Builder { /// Create a new command builder with. pub fn new() -> Self { Builder { commands: Vec::new(), } } /// Write bytes of data, one bit at a time, on a single pin. /// /// This will generate a Data Shifting Command with the appropriate bits set to /// write to TDO with the appropriate parameters /// /// * `data` - The data to write out. /// /// ``` /// use mpsse::{Builder, ClockEdge, BitDirection}; /// /// let commands = Builder::new() /// .write_data(vec![0xD, 0xEC, 0xAF]) /// .with_clock_direction(ClockEdge::Rising) /// .with_bit_direction(BitDirection::MsbFirst) /// .build(); /// /// assert_eq!(commands, vec![0x10, 0x02, 0x00, 0xD, 0xEC, 0xAF]) /// ``` pub fn write_data(self, data: Vec<u8>) -> WriteBuilder { WriteBuilder { parent: self, data, clock_direction: ClockEdge::Rising, bit_direction: BitDirection::MsbFirst, } } /// Read bytes of data, one bit at a time, on a single pin. /// /// This will generate a Data Shifting Command with the appropriate bits set to /// read from TDI with the appropriate parameters /// /// * `length` - The number of bytes to read out. /// /// ``` /// use mpsse::{Builder, ClockEdge, BitDirection}; /// /// let commands = Builder::new() /// .read_data(328) /// .with_clock_direction(ClockEdge::Rising) /// .with_bit_direction(BitDirection::MsbFirst) /// .build(); /// /// assert_eq!(commands, vec![0x20, 0x47, 0x01]) /// ``` pub fn read_data(self, length: u16) -> ReadBuilder { ReadBuilder { parent: self, length, clock_direction: ClockEdge::Rising, bit_direction: BitDirection::MsbFirst, } } /// Set the pins of the interface directly to the given values, and configure their direction. /// /// This will generate a Set Data Bits command of the appropriate type /// /// * `range` - Set either the high or low byte to be set /// * `direction` - The direction to set the pins, as either inputs or outputs. /// * `value` - The value to set the pins to, high or low (only applies to output pins) /// /// ``` /// use mpsse::{Builder, PinRange}; /// /// let commands = Builder::new() /// .set_pins(PinRange::Low, 0b00110100, 0b11001100) /// .build(); /// /// assert_eq!(commands, vec![0x80, 0xCC, 0x34]) /// ``` pub fn set_pins<D, V>(self, range: PinRange, direction: D, value: V) -> SetPinsBuilder where D: Into<PinDirectionArray>, V: Into<PinValueArray>, { SetPinsBuilder { parent: self, range, direction: direction.into(), value: value.into(), } } /// Read the value of input pins of the interface directly. /// /// This will generate a Read Data Bits command of the appropriate type /// /// * `range` - Read either the high or low byte to be set /// /// ``` /// use mpsse::{Builder, PinRange}; /// /// let commands = Builder::new() /// .read_pins(PinRange::High) /// .build(); /// /// assert_eq!(commands, vec![0x83]) /// ``` pub fn read_pins(self, range: PinRange) -> ReadPinsBuilder { ReadPinsBuilder { parent: self, range, } } /// Set the clock frequency of the interface. /// /// This will calculate the closest clock divisor to acheive the given frequency and generate a /// Set Clock Divisor command /// /// * `frequency` - The *target* frequency to set the clock to in hz. *Note*: this is a target /// frequency that may not be met due to MPSSE internals. If you need more definite control /// over the clock speed, use `.set_divisor()` instead. /// /// ``` /// use mpsse::Builder; /// /// let commands = Builder::new() /// .set_frequency(1_000_000.0) /// .build(); /// /// assert_eq!(commands, vec![0x86, 0x05, 0x00]) /// ``` pub fn set_frequency<F>(self, frequency: F) -> SetFrequencyBuilder where F: Into<f64>, { SetFrequencyBuilder { parent: self, frequency: frequency.into(), } } pub fn set_divisor(self, _divisor: u16) -> ! { todo!() } /// Wait for IO on pin 1. /// /// This will send a Set Clock Frequency command /// /// * `value` - Whether to wait for a High or Low state on the pin. /// /// ``` /// use mpsse::{Builder, PinValue}; /// /// let commands = Builder::new() /// .wait_for_io(PinValue::High) /// .build(); /// /// assert_eq!(commands, vec![0x88]) /// ``` pub fn wait_for_io(self, value: PinValue) -> WaitForIoBuilder { WaitForIoBuilder { parent: self, value, } } /// Build the current command list into a sequence of bytes. pub fn build(self) -> Vec<u8> { CommandList(self.commands).into() } } /// Build a Data Shifting Command set to read bytes. #[derive(Debug)] pub struct ReadBuilder { parent: Builder, length: u16, clock_direction: ClockEdge, bit_direction: BitDirection, } impl ReadBuilder { /// Set this command to read the bits on a specific edge of the clock. /// /// By default, the ReadBuilder will build the command with the clock direction set Rising (meaning read on the rising clock). /// /// ``` /// use mpsse::{Builder, ClockEdge}; /// /// let commands = Builder::new() /// .read_data(1) /// .with_clock_direction(ClockEdge::Rising) /// .then() /// .read_data(1) /// .with_clock_direction(ClockEdge::Falling) /// .build(); /// /// assert_eq!(commands, vec![0x20, 0x00, 0x00, 0x21, 0x00, 0x00]) /// ``` pub fn with_clock_direction(self, direction: ClockEdge) -> Self { ReadBuilder { clock_direction: direction, ..self } } /// Set this command to read the bits in a specific direction /// /// By default, the ReadBuilder will build the command with the bit direction set MsbFirst. /// /// ``` /// use mpsse::{Builder, BitDirection}; /// /// let commands = Builder::new() /// .read_data(1) /// .with_bit_direction(BitDirection::MsbFirst) /// .then() /// .read_data(1) /// .with_bit_direction(BitDirection::LsbFirst) /// .build(); /// /// assert_eq!(commands, vec![0x20, 0x00, 0x00, 0x28, 0x00, 0x00]) /// ``` pub fn with_bit_direction(self, direction: BitDirection) -> Self { ReadBuilder { bit_direction: direction, ..self } } /// Commit this command to the parent Builder. fn commit(mut self) -> Builder { self.parent.commands.push(Command::ReadDataShiftBytes { options: DataShiftOptions { clock_direction: self.clock_direction, bit_direction: self.bit_direction, }, length: self.length, }); self.parent } builder_funcs!(); } /// Build a Data Shifting Command set to write bytes. #[derive(Debug)] pub struct WriteBuilder { parent: Builder, data: Vec<u8>, clock_direction: ClockEdge, bit_direction: BitDirection, } impl WriteBuilder { /// Set this command to write the bits on a specific clock edge. /// /// By default, the WriteBuilder will build the command with the clock direction set Rising (meaning read on the rising clock). /// /// ``` /// use mpsse::{Builder, ClockEdge}; /// /// let commands = Builder::new() /// .write_data(vec![0x01]) /// .with_clock_direction(ClockEdge::Rising) /// .then() /// .write_data(vec![0x01]) /// .with_clock_direction(ClockEdge::Falling) /// .build(); /// /// assert_eq!(commands, vec![0x10, 0x00, 0x00, 0x01, 0x11, 0x00, 0x00, 0x01]) /// ``` pub fn with_clock_direction(self, direction: ClockEdge) -> Self { WriteBuilder { clock_direction: direction, ..self } } /// Set this command to write the bits in a specific direction /// /// By default, the WriteBuilder will build the command with the bit direction set MsbFirst. /// /// ``` /// use mpsse::{Builder, BitDirection}; /// /// let commands = Builder::new() /// .write_data(vec![0x01]) /// .with_bit_direction(BitDirection::MsbFirst) /// .then() /// .write_data(vec![0x01]) /// .with_bit_direction(BitDirection::LsbFirst) /// .build(); /// /// assert_eq!(commands, vec![0x10, 0x00, 0x00, 0x01, 0x18, 0x00, 0x00, 0x01]) /// ``` pub fn with_bit_direction(self, direction: BitDirection) -> Self { WriteBuilder { bit_direction: direction, ..self } } /// Commit this command to the parent Builder. fn commit(mut self) -> Builder { self.parent.commands.push(Command::WriteDataShiftBytes { options: DataShiftOptions { clock_direction: self.clock_direction, bit_direction: self.bit_direction, }, bytes: self.data, }); self.parent } builder_funcs!(); } /// Build a Set Pins command #[derive(Debug)] pub struct SetPinsBuilder { parent: Builder, range: PinRange, direction: PinDirectionArray, value: PinValueArray, } impl SetPinsBuilder { /// Commit this command to the parent Builder. fn commit(mut self) -> Builder { self.parent.commands.push(Command::SetBits { range: self.range, value: self.value, direction: self.direction, }); self.parent } builder_funcs!(); } /// Build a Set Divisor command using the given frequency. #[derive(Debug)] pub struct SetFrequencyBuilder { parent: Builder, frequency: f64, } impl SetFrequencyBuilder { /// Commit this command to the parent Builder. fn commit(mut self) -> Builder { self.parent.commands.push(Command::SetClockDivisor { divisor: (6_000_000f64 / self.frequency - 0.5).floor() as u16, }); self.parent } builder_funcs!(); } #[derive(Debug)] pub struct WaitForIoBuilder { parent: Builder, value: PinValue, } impl WaitForIoBuilder { /// Commit this command to the parent Builder. fn commit(mut self) -> Builder { self.parent .commands .push(Command::WaitForIo { value: self.value }); self.parent } builder_funcs!(); } #[derive(Debug)] pub struct ReadPinsBuilder { parent: Builder, range: PinRange, } impl ReadPinsBuilder { /// Commit this command to the parent Builder. fn commit(mut self) -> Builder { self.parent .commands .push(Command::ReadBits { range: self.range }); self.parent } builder_funcs!(); } #[cfg(test)] mod write_builder_tests { use super::*; #[test] fn syntax_test() { let data = vec![0x10, 0x01, 0x20, 0x01]; let commands = Builder::new() .write_data(data) .with_clock_direction(ClockEdge::Rising) .with_bit_direction(BitDirection::MsbFirst) .build(); let command_bytes: Vec<u8> = commands.into_iter().collect(); assert_eq!( command_bytes, vec![0x10, 0x03, 0x00, 0x10, 0x01, 0x20, 0x01] ); } } #[cfg(test)] mod read_builder_tests { use super::*; #[test] fn syntax_test() { let commands = Builder::new() .read_data(15) .with_clock_direction(ClockEdge::Rising) .with_bit_direction(BitDirection::MsbFirst) .build(); let command_bytes: Vec<u8> = commands.into_iter().collect(); assert_eq!(command_bytes, vec![0x20, 0x0e, 0x00]); } } #[cfg(test)] mod set_freq_tests { use super::*; #[test] fn syntax_test() { let commands = Builder::new().set_frequency(5000.0).build(); let command_bytes: Vec<u8> = commands.into_iter().collect(); assert_eq!(command_bytes, vec![0x86, 0xAF, 0x04]); } }