Struct movingai::SceneRecord [] [src]

pub struct SceneRecord {
    pub bucket: u32,
    pub map_file: String,
    pub map_width: usize,
    pub map_height: usize,
    pub start_pos: Coords2D,
    pub goal_pos: Coords2D,
    pub optimal_length: f64,
}

Represent a row (scene) in a scene file.

Fields

Used to cluster pqth queries in the benchmark.

Neme of the map file associated to the scene.

Width of the map.

Height of the map.

Starting position.

Goal position.

Optimal lenght of the path.