1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
//! Connection pooling for a single MongoDB server.
use error::Error::{self, ArgumentError, OperationError};
use error::Result;

use connstring::Host;
use stream::{Stream, StreamConnector};

use bufstream::BufStream;
use std::sync::{Arc, Condvar, Mutex};
use std::sync::atomic::{AtomicUsize, Ordering, ATOMIC_USIZE_INIT};

pub static DEFAULT_POOL_SIZE: usize = 5;

/// Handles threaded connections to a MongoDB server.
#[derive(Clone)]
pub struct ConnectionPool {
    /// The connection host.
    pub host: Host,
    // The socket pool.
    inner: Arc<Mutex<Pool>>,
    // A condition variable used for threads waiting for the pool
    // to be repopulated with available connections.
    wait_lock: Arc<Condvar>,
    stream_connector: StreamConnector,
}

struct Pool {
    /// The maximum number of concurrent connections allowed.
    pub size: usize,
    // The current number of open connections.
    pub len: Arc<AtomicUsize>,
    // The idle socket pool.
    sockets: Vec<BufStream<Stream>>,
    // The pool iteration. When a server monitor fails to execute ismaster,
    // the connection pool is cleared and the iteration is incremented.
    iteration: usize,
}

/// Holds an available socket, with logic to return the socket
/// to the connection pool when dropped.
pub struct PooledStream {
    // This socket option will always be Some(stream) until it is
    // returned to the pool using take().
    socket: Option<BufStream<Stream>>,
    // A reference to the pool that the stream was taken from.
    pool: Arc<Mutex<Pool>>,
    // A reference to the waiting condvar associated with the pool.
    wait_lock: Arc<Condvar>,
    // The pool iteration at the moment of extraction.
    iteration: usize,
}

impl PooledStream {
    /// Returns a reference to the socket.
    pub fn get_socket(&mut self) -> &mut BufStream<Stream> {
        self.socket.as_mut().unwrap()
    }
}

impl Drop for PooledStream {
    fn drop(&mut self) {
        // Attempt to lock and return the socket to the pool,
        // or give up if the pool lock has been poisoned.
        if let Ok(mut locked) = self.pool.lock() {
            if self.iteration == locked.iteration {
                locked.sockets.push(self.socket.take().unwrap());
                // Notify waiting threads that the pool has been repopulated.
                self.wait_lock.notify_one();
            }
        }
    }
}

impl ConnectionPool {
    /// Returns a connection pool with a default size.
    pub fn new(host: Host, connector: StreamConnector) -> ConnectionPool {
        ConnectionPool::with_size(host, connector, DEFAULT_POOL_SIZE)
    }

    /// Returns a connection pool with a specified capped size.
    pub fn with_size(host: Host, connector: StreamConnector, size: usize) -> ConnectionPool {
        ConnectionPool {
            host: host,
            wait_lock: Arc::new(Condvar::new()),
            inner: Arc::new(Mutex::new(Pool {
                len: Arc::new(ATOMIC_USIZE_INIT),
                size: size,
                sockets: Vec::with_capacity(size),
                iteration: 0,
            })),
            stream_connector: connector,
        }
    }

    /// Sets the maximum number of open connections.
    pub fn set_size(&self, size: usize) -> Result<()> {
        if size < 1 {
            Err(ArgumentError(String::from("The connection pool size must be greater than zero.")))
        } else {
            let mut locked = try!(self.inner.lock());
            locked.size = size;
            Ok(())
        }
    }

    // Clear all open socket connections.
    pub fn clear(&self) {
        if let Ok(mut locked) = self.inner.lock() {
            locked.iteration += 1;
            locked.sockets.clear();
            locked.len.store(0, Ordering::SeqCst);
        }
    }

    /// Attempts to acquire a connected socket. If none are available and
    /// the pool has not reached its maximum size, a new socket will connect.
    /// Otherwise, the function will block until a socket is returned to the pool.
    pub fn acquire_stream(&self) -> Result<PooledStream> {
        let mut locked = try!(self.inner.lock());
        if locked.size == 0 {
            return Err(OperationError(String::from("The connection pool does not allow \
                                                    connections; increase the size of the pool.")));
        }

        loop {
            // Acquire available existing socket
            if let Some(stream) = locked.sockets.pop() {
                return Ok(PooledStream {
                    socket: Some(stream),
                    pool: self.inner.clone(),
                    wait_lock: self.wait_lock.clone(),
                    iteration: locked.iteration,
                });
            }

            // Attempt to make a new connection
            let len = locked.len.load(Ordering::SeqCst);
            if len < locked.size {
                let socket = try!(self.connect());
                let _ = locked.len.fetch_add(1, Ordering::SeqCst);
                return Ok(PooledStream {
                    socket: Some(socket),
                    pool: self.inner.clone(),
                    wait_lock: self.wait_lock.clone(),
                    iteration: locked.iteration,
                });
            }

            // Release lock and wait for pool to be repopulated
            locked = try!(self.wait_lock.wait(locked));
        }
    }


    // Connects to a MongoDB server as defined by the initial configuration.
    fn connect(&self) -> Result<BufStream<Stream>> {
        match self.stream_connector.connect(&self.host.host_name[..], self.host.port) {
            Ok(s) => Ok(BufStream::new(s)),
            Err(e) => Err(Error::from(e)),
        }
    }
}